Showing posts with label PC gaming. Show all posts
Showing posts with label PC gaming. Show all posts

Thursday, January 01, 2015

My Year In Gaming 2014

9 Contributions
I don't know how many people will ultimately read this post. It has been a long time since I've written anything down here, and I know my audience, which was already dwindling, has virtually evaporated over the past 8 months. A lot of things have happened, both in my personal life and within the gaming community which made blogging, especially about games, seem both not that important and more than a little dangerous this year. After seeing the things that happened to a lot of the people I follow on Twitter, people I consider friends, peers and mentors, and a number of people I look up to, getting pushed out of their jobs, their industry and yes in some cases, their homes, I'm very much on the opposition side of a particular hashtag. The fact that I don't even want to mention it by name, and yet I'm still afraid random people might show up here to try to "debate" the merits of said hashtag. I'm saying that knowing that I would financially benefit if they did though.

But that all shouldn't prevent me from doing my recap post for 2014. If I had been smarter, I would have written this throughout the year, but I wasn't so I'm going through my recent game list on Steam to get the order of everything right, and for the most part, it should be accurate.

Last year, I played 24 games across 12 months and this year I played 30, but I played one game for 4 months, so it is more like I played 29 games in 8 months plus one more for the rest of the year. With those kinds of stats, you know that this is going to be another LONG post.

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Don't Starve: Traditionally, the first game I start in the new year is a rogue-like/procedurally generated game, since they fit with the theme of restarting and putting a new spin on things with every new iteration. Don't Starve was much in keeping with that same theme. The premise is you wake up in the wilderness and you have to gather resources to craft things and feed/protect/shelter yourself. I found the experience of playing it largely enjoyable, but in the end, I was terrible at surviving. But it was fun trying, and that's all that I can ask of the experience really. And I love the art style so much. It has a wonderful art style, and to me, that is its most memorable feature. This was also the first of two games released by Klei Entertainment that I played this year.



Planescape: Torment: I tried... I really did. But I just didn't click with this game. I can understand why it is such a beloved game even now from my relatively short playtime, but I just couldn't get into it. The world had just started to open up for me, but by that point I had felt overwhelmed for quite some time trying to figure out how to make progress in the world, and knowing that every decision might have consequences made me really, really have to think about every thing that I said to every NPC I met. I know someone on Twitter who seemed to have the same experience I did, which makes me feel a little better. I have a sense that if I played this game back in the early part of the 2000s, I would have loved it, but I think that time has passed. It also made me a little fearful about trying to play some of the other older isometric RPGs I have, both of the Dungeons and Dragons variety and the old Fallout games which I think is a shame.


Euro Truck Simulator 2: This is very much one of those games that people think of as a joke until they play it... and a lot of people have played it now. This year, I had two separate experiences with this game this year. I played it in January and found the experience largely enjoyable, and much of my pleasure was derived from just seeing how Europe was recreated in the game since I've never been there, so it was something that appealed to my love of exploring spaces and seeing new things in games. When I had seen most of the map, I started to lose interest in the game. But I have to say, the driving was oddly satisfying, and building up my little company was sort of fulfilling. I then revisited the game again in November, partially as a transitional game after a long, long experience with another game, and partially because since I had played it in January, the developer had added Steam Achievements and additional content to the game, and I wanted to see how things had turned out since I had played it previously. Strangely enough, I have a bunch of memories attached to the music that was playing on the radio as I was driving. Like every time I hear Kajagoogoo's Too Shy, I think about driving into Paris from the east at sunset and having to go through toll booths, and Lily Allen's The Fear makes me think of driving north from Plymouth to Glasgow at night through construction zones and dodging speeding tickets, and U2's New Year Day reminds me of driving outside of Metz on route to Rotterdam in mid-afternoon... and I have so many memories/associations like this in my mind. I discovered a lot of great music, and for that alone, it was worth my money.



Super Hexagon: This is a hard game. It has 6 achievements, one for each of the levels, awarded for staying alive in the game for 60 seconds. I did not get one of them. And it is frustrating because it looks so deceptively simple. I wish I was better at it, I really do.Then again, Terry Cavanaugh is known for making hard games.




Wargame: European Escalation: I really liked the presentation of this game. It is a tactical war game which presents a series of scenarios/campaigns based on hypothetical ways that the Cold War in Europe during the 1970's and 80's could have erupted into a full-fledged hot war, and each campaign is prefaced by a short cut scene explaining the situation that led to war... and as someone who studied a lot of these events in the past, most of the setup is stuff that actually happened and it is just the very end, the final flashpoint that ends up different. Like the setup for Able Archer... every thing that they mention except the actual outbreak of war happened. The game itself is also very nice to look at, and extremely detailed. Like you can pull all the way back to see the whole map of the engagement, and then zoom in level by level until you are looking at a specific unit, with a model moving around in real time in a detailed environment that is deforming under the conditions of battle. From the technical side alone on this, I was pretty impressed. I know the later games in the series have more dynamic campaigns and such, but I think I like the idea of these tightly designed scenarios put together as campaigns better.



Beat Hazard Ultra: This was the second time I played this game for a sustained time period. The first time I really played it, it was a time in my life when I was amongst the best players in the world at this game... a couple of my scores were in the top 20-30 in the world (and my old scores are still pretty highly ranked even years later). So, when Cold Beam Games announced that there was going to be new DLC coming and they needed late beta testers, I felt like I was someone who was very qualified to test that content out. While I didn't get the old feelings back for the game (since it was DLC that allowed people to play/build their own ships, so it felt like a different game), it was an enjoyable process. I don't generally like to see how the sausage is made when it comes to games testing, but this was a rare exception, and a couple of my suggestions made it into the final product to make the experience better for everyone, and I think that is a good thing.I created some popular ships for the workshop too, and while I had a lot of fun playing it, I can also tell that I will never be as good as I once was at it.



Guacamelee! Gold Edition: A wonderful lucha-inspired Metroidvania, with a visual style that is bright, cartoonish and yet totally fitting the feeling and story of the game. In keeping with that theme, the combat is more like a beat em up rather than using the shooting mechanics that these games typically use and it was an interesting design choice which I think enhanced the game. It recently received another edition with more content, so if you are thinking of getting this game, it would probably be better to get that version rather than the Gold Edition, which is roughly the same price of the new version.



The Walking Dead Season 1: A gut punch of an experience. I don't read the comic and I don't watch the show based on it either, so I was largely coming into the universe completely fresh. While the larger events are almost all set in stone, it is the smaller decisions and mistakes that haunt you and I respect that. And some people would complain that your interaction with it is minimal, so it isn't really a game, but I don't subscribe to that view. I legitimately cried while playing this game, and I'm glad that I played it with all the episodes available, since I don't think I could have waited to see what happened between chapters. I had doubts that an episodic game could be this good, but I totally understand now why this made so many GOTY lists last year. Stunning, simply stunning.



Sword of the Stars: The Pit: A traditional rogue-like with turns and randomized layouts, multiple classes and races etc that takes place in the universe of Sword of The Stars. And like its fore-bearers, it is a very hard game, and after a few good runs, I had made it to the 15th floor a few times, which sounds good, but I'm led to believe that you have to get down to the 25th-30th floor and then fight your way back up the way you came. Yeah, I'm not good enough to do that, and I don't know if I ever would be.



One Finger Death Punch: The genius of this game is it is literally designed with just two inputs, basically hit left and hit right and yet it works so well. It is basically a rhythm game, with an art style that is basically stick figures fighting in front of Asian-theme backdrops in short stages, but somehow it works brilliantly. And you'd think with only two inputs that it would be easy, but no, like a rhythm game, you have to hit those two inputs at exactly the right time for what you want to do... you can't button mash... it is designed to be precise and tight, while allowing for some improvisation. It is very good at what it does, and when you get it right, you feel like such a badass.



Pinball FX2: The post right before this is about this game, so I am not going to write a lot about it here. In short, I really liked it. The flipper action felt good, the tables are interesting, and I like the business model where they let you try tables before you buy them, and you only have to buy the ones you like in most cases, so you get the experience you want at a price you are willing to pay.



Mark of the Ninja: A magnificent 2D stealth game. Mechanically, it is solid as a rock, the difficulty is perfect, and the atmosphere and design choices are sublime. I don't generally like stealth, but the way Klei did it in this game made it a joy to play. The game even felt like the perfect length as well. Everything worked. This is the second Klei Entertainment game I played, and as you can tell, I really liked it.




Star Wars: Knights Of The Old Republic: When I tell people that I started but did not finish the game, they seem very disappointed in me.And it turns out, it was the second Bioware game this year that I abandoned in the middle of a playthrough. There are a couple of reasons this happened. One was a technical issue where the cutscenes (and there are a lot of them) would change my monitor resolution to play, and there were times when it somewhat crashed my game... and that soured me on the experience. Another thing was, I didn't like the combat.... it just rubbed me the wrong way and it felt weird. The story was good from what I played of it and as I'm playing this many years later, I have had a rough idea of where things were headed towards the end of it, but I wish those two major issues didn't get in the way of my overall enjoyment of this title.



Risk of Rain: Another procedural generated rogue-like game (I played a lot of them this year it seemed). This one is a side scrolling, sci-fi shooter/platformer and it was quite appealing to me. I had quite a few runs that seemed poised to end in victory, but they were all dashed. One of the interesting mechanics in this game is the fact that you are punished with harder difficulty if you dawdle too much, so you have to balance looking around for loot and moving on in the game so you can face the bosses and higher level creatures when they are easier. I think of the four of these kinds of games that I played this year, this would be the one I recommend the most.



Ring Runner: Flight of the Sages: Simply delightful. This is a strange little ship-based RPG, with a quirky story, awesome soundtrack and a lot of customization. The controls are a little odd, as they don't work the way you would think they would for a top down shooter type game, but you will pick them up quickly. Basically, you play as someone who wakes up from unauthorized surgery that has left you with amnesia and an AI talking to you in your brain, and you are looking for answers about what just happened to you in a picaresque kind of narrative. It really tickled my fancy. It was a labor of love by the crew at Triple.B.Titles, but they released a game I loved, so I was very much pleasantly surprised. I liked it so much, I helped fund their next game by preordering it on Kickstarter. 



Hearts of Iron III: This one was more of a lark, since I have experience playing Paradox games and some experience with this particular franchise. I just wanted to see if I could do anything as Turkey as a member of the Allies. The short answer is no. Even after getting overrun by the Nazis, I continued to watch things play out and what ended up happening is Russia took over EVERYTHING in Europe and Asia by the end. Yeah... that was certainly an unintended consequence of me losing as Turkey. It was fun watching it happen though.


Graviteam Tactics: Operation Star: Also known as Achtung Panzer: Operation Star. I remember reading about this game in a PC Gamer editorial by Rob Zacny, and it got me really interested in it. However, it has a really steep learning curve, and I didn't fully grasp how to play... I probably didn't help that I didn't read the manual, because it has been a long time since I've had to. I think I will eventually go back and give this game a second chance because I think the fault really was with me not understanding how to play it rather than it being a badly designed game.



Mount and Blade: Warband: I played the original Mount and Blade a few years ago, and I really enjoyed it. Warband is supposed to be an updated version of the original and all the things that I loved about the first game are still here. The combat is as satisfying as ever, and I enjoyed building my own personal army. The strategy aspects are fun too, as you really get to determine how you are going to engage the enemy when you are at war. 



Just Cause 2: I was not really a fan of the first game, but I had heard good things about the sequel and at first it was a very fun, over the top experience.The first time you do some of the crazier stuff, you really get a kick out of it, but that feeling fades away by the 50th time you have to do something. I didn't care about the characters or what they wanted, and most of the things they wanted me to do were boring. I started rushing to finish it, which is never a good place to be with a game, but I had committed so much time to it at that point, I just wanted to see it through to the end. Suffice it to say, I thought I wasn't going to play any open world games for a long time afterwards.



 Shadowrun Returns: When I first heard about this game, I was hoping that it was going to be like the version that was released on the SNES, and while it does have a narrative connection to that, the combat is more akin to something like XCOM, which isn't a bad thing. My major complaint is it is relatively short, but in buying it, you are also getting a toolset to create and play other people's scenarios and stories, so that vastly increases the content that is available to you as a player. I'm hoping to play a much longer story that someone has created with those tools in 2015, as there are a lot of assets and I know the modding community for most games can create amazing things.


Ikaruga: When they said this was a hard game, they weren't joking. It doesn't mess around. Given my prowess at Beat Hazard Ultra, I thought that I might be better at this game, but nope. It kicked my ass. I made it to the second level a few times, but I was never able to advance beyond it. But it was still an experience worth having, even if I was unable to master it.



Pac-Man Championship Edition DX+: This is a great short session game, and just watching the trailer makes me want to play it again. The speed of the game is exhilarating, as it slowly ramps up, and you start doing things faster than you thought you were capable of at the beginning. The way I played it, it was more like a side dish to another, more substantial game... the kind of game you play to refresh yourself, to take a break with and it's really good at filling that role. It's a fitting successor to Pac-Man and Ms Pac-Man for sure.



Tomb Raider: This was my first real experience with the Tomb Raider series, and I have to say, it made quite the impression on me. I enjoyed it very much, and I loved the fact that in many ways, it felt like I was playing through a horror game rather than a pure action adventure one. I felt much the same way playing this game that I did last winter playing Batman: Arkham Asylum. It was the perfect difficulty for me, so when I failed to do something, it was entirely my fault, and the construction of the world and discovery of each part of it felt natural. If it wasn't for another game on this list, I would probably have said it was my game of the year.




A Wizard's Lizard: Another rogue-like, procedurally generated game that was released this year. This one feels a lot like A Link to the Past in terms of your movement speed and the way levels are designed. And like Rogue Legacy, as you play it, you can slowly build up resources which make the game easier and more varied as you go through the dungeon, so with every new life, you have more options to work with, and you can start to find a playstyle and loadout that really work for you.



Scribblenauts Unlimited: A fun little game. If you've never played a Scribblenauts game, the object is basically to solve people's problems by using your magic notebook to write down something that will help them. The database of things you can use is huge, so your solution will likely be very different from someone else's, which is great. And it is fun to play around, just thinking of the craziest thing you can and seeing if your collection of adjectives and nouns will pop into existence. However, like my experience with Lego Marvel Super Heroes last year, I don't really feel the need to revisit this franchise as I've gotten my fill of the mechanics and humor from just one game in the franchise.



Super House of Dead Ninjas: A procedurally generated action platformer with an 8/16-bit aesthetic with short, fast games in mind. It was fun (and as one of the first Adult Swim games released on Steam, my description seems to match a lot of the kinds of things that their games are known for), but ultimately, it didn't keep my attention for long. Good mechanics and charming retro feel for sure though.



Sonic and All-Stars Racing Transformed: A Kart-style racer featuring mostly Sega characters. It is a great game, though again, the Mario Kart franchise is still the king. But for a game that appeared on every other non-Nintendo platform, it is really good. I enjoyed the fact that the game wasn't limited to just driving, as most courses also had air or water elements, which allow for different racing techniques. I especially loved the inclusion of Wreck It Ralph, and while they didn't get John C. Reilly to relive the part, the substitute is pretty good. I think the fact that the stages were all based on Sega properties hurt the title a little bit though, since some of the properties didn't lend themselves to that particularly well, and some non-licensed tracks would have added some variety and spice to the game. But I still had fun, and that is the important thing.



Skyrim: Wow, what an experience. The fact that I waited so long to play this game makes me sad now.  How much did I like this game? I played it and only it for 4 months and I loved every second of it. And this wasn't the first time I had visited Tamriel since I had played Morrowind a few years back, and I was deeply enthralled by that, but it did not prepare me for this experience. It was completely engrossing, and any time I might have gotten bored, there was always something new to try, someplace new to explore, and it kept finding ways of taking me in new directions. Put it simply, t wasn't just the game I enjoyed most this year, but it is arguably the best game I've ever played. I'm saying that without hyperbole. Usually when I play a game, there is a moment where my enjoyment starts to trail off, a moment which tells me that perhaps I should start playing another game or start moving towards the end of the narrative so I can stop playing. I never had that experience with Skyrim. After playing it so long, I made a decision that after I accomplished certain things, I would stop playing. But I didn't. I kept finding new things to do and new experiences to try and I kept getting achievements (I ended the run with 72 out of 75 of the possible achievements). I decided that I would rather stop playing it having loved it so much than ruin the experience by playing it until I finally got sick of it, and I think it is healthier that way. I could always go back if I want to experience that world again, but parting with it was hard, but it is better this way.



Olli Olli: For my first game after Skyrim... it wasn't going to go well for any game that came right after that. But Olli Olli did act like a good palette cleanser for what was to come next. It is a 2D skateboard game with tight time windows to do tricks and it starts difficult and just gets tougher from there. I respect it, but it didn't wow me... but again, the circumstances could have been better. It was like a rebound game. I played more ETS2 right after this, and that helped me get ready for the next game on this list.



Payday 2: I generally don't play multiplayer games, so when I bought Payday 2 and most of the DLC during the Steam Summer Sale, I was actually mad at myself because I thought I would never play it and I had wasted my money (my other concern was the install size, which at the time of purchase looked like it was around 25-31GB, something that was also tweaked so it takes up a lot less hard drive space). But still, I wasn't convinced... but the new DLC kept being on sale, and I told myself, well, if it was on sale for another day, another week, maybe I would buy it... and inevitably, it kept doing just that. So, when everything for the game was on sale during the Fall Sale, I was keyed up... I was ready and excited to play this game. How excited? I played over 100 hours of it in 2 weeks. How insane is that for me? I don't think I played a game that much in such a short period of time since I was in high school. To put that in perspective, I played Skyrim for 4 months and racked up around 240 hours and I did 150 hours of Payday 2 in about a month.


Dark Souls: Prepare to Die Edition: I bought this in the summer sale with the belief that Namco-Bandai would ultimately drop Games For Windows Live and migrate it fully to Steamworks, and that came true, so my only objection to playing it disappeared by the end of the year. I was prepared for this to be a punishing game, and I'm slowly making progress in it. I don't know if I will ultimately beat it, but it certainly is fun trying at the moment, and satisfying when you do make progress or discover the secret to beating an enemy you thought was almost impossible to harm, let alone defeat. But we'll see how well my resolve holds up when I can no longer make progress... because that will likely be a breaking point for me. It seems like a good game to finish the year out with as well.


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This year, I think I have to grade the list of my favorite titles on a curve in a way because I loved Skyrim so much that it doesn't seem fair to pick it and then 4 other games, because again, I'm on the record saying it was arguably the greatest game I've ever played and that is using a long, long history of playing games to judge it against.

What I'm going to do is make a list my top 5 games aside from Skyrim and I think how it shakes out in that context is this:

1. Tomb Raider
2. The Walking Dead
3. Payday 2
4. Ring Runner: Flight of the Sages
5. Euro Truck Simulator 2

Number 5 was sort of a toss up between Euro Truck Simulator 2 and Mark of the Ninja, but I gave the former the edge because of the number of hours I played it and the fact that I revisited it after Skyrim and it held its own for a decent amount of time in that slot.

So how did I do on my to-play list for this year? Pretty good I'd say.

From the end of last year's post (I've bolded all the games I did get to) 

And what are a few games that are going to pop up on next year's list from the games I have at my disposal at the moment? Probably at least one older D&D game, like Planescape Torment (at least this one), and maybe a Baldur's Gate or Neverwinter Nights game. Don't Starve is definitely on the playlist, and I will probably get around to the new Tomb Raider and season one of The Walking Dead. I'm also interested in trying Euro Truck Simulator 2 (with no irony attached, I've heard it is really good) and maybe, maybe Just Cause 2.
I did so well on that initial list during the first half of the year, I had to make a second list of new goals... which I was slightly less successful at achieving:

 

So, for 2015, in addition to Pixel Piracy, Long Live The Queen and Batman Arkham City (I'm taking the Bioshock games off the list for the moment), I also want to get to Ultimate General: Gettysburg, Steam Marines, The Walking Dead Season 2, one of the King's Bounty games, probably A Wolf Amongst Us, one of the EA arcade-racing games I have (either Burnout Paradise: Ultimate Box or Need For Speed: Hot Pursuit), and if Gnomoria finishes development and comes out of Early Access, I'm probably going to play that too.

If Bulletstorm or FUEL dropped GFWL/Securom, I'd play them in a second. But I don't think that is going to happen this year or any year.

And looking at that list above, it seems to be a lot less AAA-oriented than some of my lists in the past, and I'm ok with that, especially since I never know how a year is going to turn out, because I pick up a lot of games during any given year, so the games I absolutely love in 2015 might not even be on my list of things to get to right now. My game of 2015 might not be out yet, or it could be sitting in my library, an acquisition from a long forgotten bundle that I know nothing about at this moment, but which for any number of reasons, I discover to be a masterwork in its genre, something that just have to play.

That is half the joy in playing games... finding something unexpected and new... and the more people who make games and the more voices there are in the industry across the board from developers, producers, writers and artists to reviewers, critics and academics, the easier it will be to find that strange, entertaining new thrill, and I don't want that to go away. It vexes me that 2014 is tainted because so many voices were silenced and pushed out of industry and I think about all the games I won't be able to play or hear about because of it.

One hashtag left the gaming industry poorer this year in so many ways.

Wednesday, April 02, 2014

Review: Pinball FX 2

4 Contributions
When I was a kid, I loved pinball. I was always excited when I'd go to an arcade or a convenience store and they had a new pinball machine to play. The sounds and music from classic tables are still implanted in my brain even now, and I remember all the good times I had back then.

But the last time I really played a pinball game on a console or PC, it was way back in the days of the Atari 2600 with a game called Midnight Magic, released in 1986-7. I missed out on Space Cadet on Windows too, since it was a separate installation on Windows 98.

So now seemed like as good a time as any to try my hand at the ever-popular Pinball FX 2 for the PC (which is also available on XBLA, and on PSN/WiiU under the name Zen Pinball 2)


I played the game with a Logitech F310 controller, which is arranged like a PS2/3 controller, but which has Xbox color coding and inputs, so this review should be relevant to console players as well.

I've also played 36 of the tables, so at this point, I feel like I have a good understanding of both the mechanics of this particular game and the design principles that Zen Studios uses in making their tables.


At its heart, Pinball FX 2 is designed to be fun and challenging rather than being a 100% accurate pinball simulation, and I'm okay with that. That philosophy allows events to happen that could only happen in a game, like having two realistic 3D characters battle and move around the playing field while you play through a table event. It also means that when you encounter events that require magnets to hold balls and such, they work perfectly every time, which to me is a plus, but other people might not like that. These are not real tables, and I think the whole experience benefits from that.

The Avengers Table

Every table I've played so far has been fun and visually pleasing to me while maintaining the illusion of reality and verisimilitude in most cases. I've been especially drawn to the Marvel licensed tables, especially the ones from Avengers Chronicles pack, which is four tables which cover The Avengers movie, and the Fear Itself, World War Hulk and Infinity Gauntlet story lines. I'm also a fan of the Star Wars tables. Given the fact that most of the licensed tables are from now Disney owned properties, I wouldn't be surprised to see either tables linked to their animated movies or perhaps the Muppets in the future.

Iron Man Table
The sound design is also quite impressive. Along with the normal sounds that you'd expect from the bumpers, flippers and other staples of pinball, each table has its own individual music and voices, though with the licensed tables, they usually use stand-ins in place of their more famous counterparts, which is understandable. The sounds for the tables not attached to a property also feel fitting for older pinball tables in real life. They are subdued but thematically appropriate and I appreciate that. 

The Empire Strikes Back Table
The controls are also very responsive, and even though I don't often apply english to the table, I like the fact that it is available and it responds to direction. The flippers also trigger instantly and powerfully, which matches my memories of playing classic pinball. A lot of the tables also have mini-subtables that you might get access to after doing a particular set of actions. These mini games are fun and challenging, and at times bring new kinds of experiences (like I remember playing a Breakout-like sequence on the Fear Itself table involving Mjolnir) that a traditional pinball game couldn't provide.

Pasha Table
I am also a fan of the way they sell their tables. The base game (at least on the PC) comes with one table for free (Sorcerer's Lair), and you can start and play that one as much as you want. You can also try the other tables and decide if you like them before buying them. By selling them individually, or in bundles of themed tables, you can commit to just the content you enjoy, which for this game is a model that works very well.

In the end, it is very easy for me to recommend Pinball FX 2. It has been an entirely enjoyable experience and it is the kind of game I can both pick up and play when I have a few minutes to spare and one which I could devote a lot of individual time to. It is hard to find a game that scratches both those itches for me, but this is definitely one of them.

Thursday, August 01, 2013

Review: Rogue Legacy

1 Contributions
From the first time I had heard about Rogue Legacy, I knew that I wanted it.

To put it in perspective, this is the game that was making me cranky during the Steam sale, since it was the one I most wanted to play and I couldn't bring myself to buy it if it was going to have a better sale price at some point during said sale.

And I regret waiting until the last day to buy it. But even if it wasn't on sale, I would have still paid full price for it.


Rogue Legacy, created by Cellar Door Games for the PC, is by the studio's definition, a rogue-"lite" which tells you that this is a procedurally-generated game with permadeath. It is also very much a Metroidvania-type game with platforming, hidden areas, weapon upgrades and the like.

The way the game comes together is basically you play as members of a single family trying to conquer an ever-changing castle, one generation at a time. You are given a choice of three warriors from each generation, one of which is going to enter the castle and try to fight their way through it. If and when they die, you choose one of their three offspring to try to do the same.

Now there are two major complications. One is the fact that the money you gained your previous attempt at the castle which isn't spent on upgrades and equipment is forfeited when your offspring enters the castle, meaning you can't save money between runs. The second and more interesting twist is that each heir has a class, a spell and up to two additional traits, which can lead to some weird combinations, and some really tough runs if things don't fall your way.

There were a lot of dead heroes before this one.

For instance, there are some beneficial traits, like Hypergonadism which makes enemies fly back further when hit, and Peripheral Artery Disease (PAD) which means you don't have a foot pulse and therefore you don't set off spike traps... but there are also some nasty ones too like Vertigo, which means you have to play that life upside down with the controls still mapped for right side up (so everything is reversed), or being Far/Near Sighted which makes part of the screen blurry, making it difficult to see enemies, projectiles and hazards. But that is half the fun too, seeing what weird things will pop up in your descendants, though it is purely random and not the results of in-game DNA.

Oh Colorblindness...

And to make it through the castle, you have to buy upgrades at your manor and from people you have in your employ. For things like armor, weapons and runes, you have to find the designs in the castle first before you can buy them and use them. Your manor also has a rudimentary tech tree, as a lot of the different hero classes and upgrades have to be unlocked by getting levels in other skills first to make them available.

At death, you see all the enemies you killed on that run.

While playing with a keyboard is an option, this is definitely a game that is designed with a controller in mind. It has responsive controls and a nice set of jump physics allowing a lot of control while you are in the air, making the platforming and attacking mechanics excellent. It feels very natural, and it is something that most people with any experience with a platforming game will pick up quickly. It is very solid in this regard, although I have occasionally had a slight problem doing a downward thrust while jumping.

It is at times a frustrating game, but for the most part, I felt like the problem was me and not the game, and it kept drawing me in to play more.Yes, there are a few times that the castle presents you with rooms that are really brutal in an almost punishing way, but like I said earlier, most of the time, if your character gets hurt or killed, it was entirely your fault, and you know I respect that in a game.Failure is an option, but it isn't a crippling one, and in fact it is part of the whole mechanic of the game (since you can't spend money or change gear until your current hero dies). 

What happens when you upgrade a class.
There is a wonderful sense of progression between the lives of your various heroes as well. As I got better as a player from learning how enemies fought, along with the constant upgrades that my manor provided, I felt like I was getting closer to the end. At no point did I feel like I would never be able to conquer the castle... I just couldn't do it on that life, but I got farther or I killed more enemies or made more money or I found blueprints for a piece of armor, and it was like the game spurred me on to beat it, and I did so joyfully. I didn't feel like I was grinding, but that any particular run could be the one that would end up leading me to the end.

I liked the design decision to make killing a boss a persistent element of the castle... that unlike other enemies, killing the boss of one of the areas is permanent on that playthrough, again adding to the feeling of progression. 

I was also a fan of the fact that the game doesn't show you all the content it has on your first playthrough. There are weapon and armor pieces that you cannot get on your first run through of game, and because the enemies scale with your hero, there are higher level enemies that you are very unlikely to see until you start going through the game in successive New Game+ runs with a hero that you've leveled up. And you after each time you beat it, you can get a New Game+ with even harder enemies so it is always going to challenge you. I've been reading about people who are playing in New Game+12, so there is a high degree of replayability in this title. 

The automap
I was also a big fan of the presentation. The graphics, music and sound design come together nicely and complement each other well, and nothing seems out of place. I have a soft spot for sprite-based games too, and the art style appeals to me on a deep level as an older gamer.

All in all, it is a great game that I can't recommend highly enough. I have more than gotten my money's worth from it, and even as I type this, I am tempted to play a few more lives in my second playthrough in my New Game +. It is just so good, and I wouldn't be surprised if it was nominated for some awards at the end of the year (it was already chosen as a PAX 10 selection). It is a quality title and it is well worth buying.

The game is currently only for PC, but Cellar Door Games is working on having ports out for Mac and Linux in the future. The game was very stable for me in its current build as well.

So check it out.

Sunday, July 21, 2013

Steam Summer Sale 2013 Final Day

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As predicted, it is the encore sales day, so everything is a repeat today.

The Daily deals are Skyrim (again... is that 4 times now), Borderlands 2, Torchlight 2, Bioshock Infinite, Civilization V, The Walking Dead, Dishonored, Tomb Raider, Kerbal Space Program and Chivalry.

The first round of Flash deals are GTA IV, Dead Space Riptide, Fallout New Vegas and The Cave, which seems like the only new sale.

As I said yesterday, I am going to be discussing some other things that weren't daily deals that are still really good buys this sale.

AI War: Fleet Command with all the DLC is 4.24, which includes DLC that just came out.

Beat Hazard Complete is 3.24, and it is a twin stick shooter that builds levels off your music collection. 

Cave Story+ is a well-reviewed Metroidvania and it is 75% off at 2.49.

The Divinity Anthology, which contains the action RPGs Divine Divinity, Beyond Divinity and the director's cut of the third person action rpg Divinity II, is 66% off at 10.19. and considering just Divinity II is 9.99, that is a solid deal.

Space Pirates and Zombies is 80% off making it 1.99, along with Rock of Ages.

Psychonauts is 75% off (2.49)

The Operation Flashpoint Collection is 5 bucks.

Joe Danger just came out and each of the two games by themselves are 33% off

I am posting this now, but I will be updating it through the day.

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My Steam Summer Sale Running Total: $101.24 - Euro Truck Simulator 2, Scribblenauts Unlimited, RPG Maker VX Ace and the addons, To the Moon, Deadlight, Strike Suit Zero and Sword of the Stars: The Pit, 20 Summer Sale card earned, 3 sold, 2 bought, 3 traded, 2 badges made and a Football Manager Summer Sale background bought for 3 cents. 

Saturday, July 20, 2013

Steam Summer Sale 2013 Day 10

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Well, it has been a long road, and we are nearing the end. 10 days of reporting on this sale, and we only have 1 more left.

But the past 10 days have also been a learning experience for me.

For instance, maybe I shouldn't have almost exclusively written about this Steam Sale for 10 days. It is a mistake I am not going to repeat.

And speaking of repeats, tomorrow outside of a rare item in the Flash sales is likely going to be 100% repeated stuff, so depending on what pops up as dailies, I may highlight some items which are on sale tomorrow that didn't get the spotlight. 

Today's theme (and final one) is Prison Architect.

Daily Deals

Prison Architect 34% off (19.79) Another game that is in alpha. But I've been reading about this thing for months too, so it has a good buzz going.

KOTOR II 66% off (3.39) It has been at a lower price.

Assassin's Creed III 40% off (23.99) I am still wary about that price.

Omerta City of Gangsters 75% off (9.99) I've heard very bad things about this.

Starforge Alpha 50% off (9.99) This is as the title suggests an alpha build of a game, one that looks like a Minecraft kind of game with better graphics. If that is your thing, have at you (and the normal price is half the price the final game is going to cost, so technically, it is 75% off the finished price).

Worms Revolution 75% off (3.74) I saw a 3D Worms game being played in a versus video for Rooster Teeth... and it piqued my interest. It is a definite maybe for me.

Natural Selection II 75% off (6.24) I've heard really good things about this game. It is like a blend of an RTS and a first person shooter, which sounds very intriguing.

Saints Row The Third 75% off (4.99) Just pure open world craziness. I love it. Love it. It made me love urban open world games all over again. Buy the version with all the DLC though... it adds a lot of content.

Counter-Strike GO 66% off (5.09) Counter-Strike isn't my game. But it is a good price.

Sonic All-Star Racing Transformed 75% off (7.49) I've heard a lot of great things about this kart racing type game, and I almost bought it at this price point

Flash Sales

Round 1 1PM-9PM

Deadpool 33% off (26.79) A game that just came out, and has mixed reviews with no really good ones. I'd wait.

Zeno Clash II 50% off (9.99) A unique little fighting experience, again with mixed reviews, but this one has some really good and a few really bad ones. Be cautious.

Sword of the Stars: The Pit 75% off (2.50) I sold myself on this game in doing this write up. It is a top down, space-based roguelike, and it has some decent reviews. I am probably going to pay full price for the DLC too. It just looks pretty cool to me.

Strike Suit Zero 85% off (2.99) I can't run this space-based third person shooter at its recommended specs, it has a bad story and a number of other issues. And yet, I am probably going to buy it.

Round 2 9PM-5PM

Final Fantasy VII 33% off (8.03) I know people love this game. I am not one of them. However, this rerelease came out this week, so this is a good discount.

Payday the Heist 75% off (4.99) A first person bank robbery game, designed for coop.

Mortal Kombat Komplete Edition 33% off (20.09) This too just came out recently, and it is a game the brings together almost everyone from the history of the series into one game.

Transformers Fall of Cybertron 66% off (20.39) That is a hefty chunk of change for a game that came out last year.

Round 3 5AM-1PM

Repeats of Max Payne 3, Terraria, Sleeping Dogs and Dark Souls.
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My Steam Summer Sale Running Total: $92.75 - Euro Truck Simulator 2, Scribblenauts Unlimited, RPG Maker VX Ace and the addons, To the Moon and Deadlight, 18 Summer Sale card earned, 3 sold, 2 bought, 3 traded, 2 badges made and a Football Manager Summer Sale background bought for 3 cents. 

Friday, July 19, 2013

Steam Summer Sale 2013 Day 9

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Finally, a day in this sale that I might actually buy something. How did that happen?

Today's theme is Skyrim, though at the moment they don't seem to be getting the postcards right.


Daily Deals

Skyrim 40% off (35.99) Third time it has been on sale in the past 8 days.

Monaco 50% off (7.44) One of the games I may buy from today's sale. This is a simple looking coop heist game with a lot of character and variability. It looks like a lot of fun.

Metro Last Light 40% off (29.99) A great shooter. Tough on hardware I've heard. Maybe you should wait for a slightly better price though.

Grid 2 40% off (29.99) Repeat from a flash sale.

Trials Evolution Gold Edition 50% off (9.99) A port of a challenging console bike game which presents you with nearly impossible courses to try to master. In some ways it reminds me of Line Rider.

Eve Online 75% off (4.98) Starter pack for an MMO with a subscription fee.

Train Simulator 2013 80% off (10.99) The DLC is how they make their money on this... 1200 dollars of it so far and that is the sales price. Then again, I don't know how much model train stuff costs these days.

Baldur's Gate Enhanced Edition 75% off (4.99) Another game I may buy today or tomorrow, although I have heard that getting a non-enhanced version from somewhere like GOG and adding mods myself ends up being a better game than this particular release. I guess it depends on how lazy I am.

Civilization 5 75% off (7.49) Well, I said it would be a daily deal at some point in the sale.

Awesomenauts 66% off (3.39) A side scrolling MOBA game with decent reviews. None of the characters are behind a paywall and the DLC is purely cosmetic. A maybe for me.
 

Flash Sales

Round 1 1PM-9PM

Fable III 75% off (4.99) I've read it is the weakest of the series and the Steam page says it installs Securom. Pass for me.

Star Trek 75% off (7.49) Avoid. This is a bad game. A bad, bad game.

Rayman Origins 66% off (6.79) A highly recommended platformer with a whimsical sense of humor and lovely color palette.

Portal 2 75% off (4.99) A great game that you should buy if you don't own it.


Round 2 9PM-5AM

Repeats of FTL, Hitman Absolution and Fallout New Vegas and a 40 dollar pack for a FTP game called Star Conflict.

Round 3 5AM-1PM

Repeats of the Tomb Raider, Stardrive and Kerbal Space Program sales.

Towns 66% off (5.09) I was genuinely interested in this game. But I've found out that for all intents and purposes it is still a beta and it seems to be getting worse not better. The review scores are pretty bad too. It was supposed to be a game like Dwarf Fortress, so it is complex, but apparently it is also very buggy.



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My Steam Summer Sale Running Total: $92.75 - Euro Truck Simulator 2, Scribblenauts Unlimited, RPG Maker VX Ace and the addons, To the Moon and Deadlight, 17 Summer Sale card earned, 3 sold, 1 traded, 1 badge made and a Football Manager Summer Sale background bought for 3 cents. 

Thursday, July 18, 2013

Steam Summer Sale 2013 Day 8

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And here comes the sale repeats. I want to see new deals. *shakesfist*

Today's theme is Torchlight, yours to plunder.

Daily Deals

Torchlight 2 75% off (4.99), The Incredible Adventures of Van Helsing 50% off (7.49) These are two games in the Diablo II design camp. I know that Torchlight 2 is a really really good game, well worth the 5 dollars, and Van Helsing, while newer, is also tracking as less good, so get Torchlight 2... seriously.

Call of Duty MW3 50% off (19.99) I think you know if you are going to buy this or not at this point.

Infestation Survival Stories 75% (3.74) FOR THE LOVE OF GOD, DO NOT BUY THIS. EVER. EVEEEER! There was a ripoff of Day Z released called War Z and this is that game. It is horrible. Like one of the worst games to come out recently... a true debacle. Avoid this at all costs.

Magicka 75% off (2.49), Far Cry 3 40% off (23.99), Garry's Mod 75% off (2.49), XCOM 75% off (9.99) All were flash sales from Day 2.

Euro Truck Simulator 2 75% off (9.99) Flash Sale from Day 1.

Sim City 4 70% off (5.99) It has been 5 dollars a lot of times in the past. A lot.

Flash Sales

Round 1 1PM-9PM

Port Royale 3 75% off (9.99) A crappy, crappy game.

The Binding of Isaac 75% off (1.24) This is a twisted roguelike Zelda clone. Highly recommended.

Sang-Froid Tales of Werewolves 66% off (5.09) A combo Tower defense/third person battler that takes place in 1858 Canada. You play as one of two brothers fighting the forces of evil every night through the use of traps and your own skills at fighting. I may buy this.

And a repeat for Resident Evil 6.

Round Two 9PM-5PM

Dungeon Defenders 85% off (2.24) Three reasons not to buy this a) the sequel is coming soon b) the end game on this is really really grindy and c) Trendy Entertainment is really bad to their employees.  

Repeats of Borderlands 2, Age of Empires II HD and Chivalry Medieval Warfare.

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My Steam Summer Sale Running Total: $92.75 - Euro Truck Simulator 2, Scribblenauts Unlimited, RPG Maker VX Ace and the addons, To the Moon and Deadlight 16 Summer Sale card earned, 3 sold, 1 traded, 1 badge made and a Football Manager Summer Sale background bought for 3 cents. 

Wednesday, July 17, 2013

Steam Summer Sale 2013 Day 7

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I am getting increasingly disappointed by this sale. I know part of that is just me... but this may end up being a sale that I buy less games than some of my busier normal weeks browsing the site.

It is like they are screwing with me now. 

Today's theme is Palanai Island from Dead Island Riptide.

Daily Deals

Dead Island Riptide 50% off (19.99) The trailer for the first game was the best thing this series ever did. This entry is substandard to say the least.

Mount and Blade Warband75% off (4.99) I enjoyed Mount and Blade, and the second installment Warband has a good sized mod community which put together in one instance, a good working Game of Thrones mod.

Tropico 4 Special Steam Edition 80% off (5.99) That is a good price. If you got Tropico 4 in a bundle somewhere down the line, the pack of this game with the DLC is cheaper than buying all the DLC separate.

Ace of Spades 75% off (2.49) This is a game that got destroyed going through the beta process. Avoid.

Evoland 50% off (2.49) Heard this is very disappointing. I say wait at least.

Batman Arkham City GOTY 75% off (7.49) The Batman games are very good. I have no hesitation in recommending this.

Deus Ex Human Revolution 85% off (2.99) Buy it if you don't have it. Really.

Grand Theft Auto IV 75% off (4.99) One of the most predictable things to go on sale. It is always on sale at one point during a seasonal sale.

Fallen Enchantress Legendary Heroes 66% off (13.59) I just don't like the fact that the DLC isn't also on sale. But this is supposed to be like a fantasy version of Civilization, so if that sounds good to you, you will probably enjoy this.

Dark Souls Prepare to Die Edition 75% off (7.49) I wish I had a better processor so I could play this, even with GFWL integrated in it.

Flash Deals

Round 1 1PM-9PM

Gunpoint 40% off (5.99) A stealth game designed by a former editor of PC Gamer that is highly acclaimed. I've heard for quite a few people that this was one of the deals they most wanted.

Lego Lord of the Rings 75% off (7.49) It is exactly what the name implies. A good game and one that likely suits both target audiences.

War of the Roses Kingmaker 75% off (4.99) A first person melee weapon fighting game. I don't know how this compares with Chivalry, but this one does have a Brian Blessed voice DLC pack, which may tip the balance between the two games.

Round 2 9PM-5AM

And yet another sale on Left 4 Dead 2

Another sale for Fez and Anno 2070.

Saints Row The Third 75% off (4.99) Awesome game. Buy it and get the DLC too.

Rage 75% off (4.99) An average shooter from ID/Bethesda.

Round 3 5AM-1PM

Dirt 3 75% off (6.24) A quality racing game from Codemasters with GFWL.

Cities in Motion 2 66% off (6.79) A city simulation game where you are in charge of the transportation systems. If this is your niche, I've heard good things.

And repeats of the Witcher 2 and Antichamber sales.

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My Steam Summer Sale Running Total: $85.78 - Euro Truck Simulator 2, Scribblenauts Unlimited and RPG Maker VX Ace and the addons, 14 Summer Sale card earned, 2 sold, 1 traded and a Football Manager Summer Sale background bought for 3 cents. 

Tuesday, July 16, 2013

Steam Summer Sale 2013 Day 6

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Another day where I didn't spend anything on Steam. This is getting weird now. What happened to my conspicuous consumption of digital goods?

I have to say I was very disappointed that there was no discount on the new Crusader Kings II stuff last night.

It is almost as if Valve is teasing me now... that or I am turning into a grumpy old man gamer who owns too many games and thus, I own most of the stuff in the sales now.

I just think I'm disappointed that things I've wanted haven't been daily/flash deals yet.

Today's theme is Football Manager Summer Camp. Yay!

Daily Deals

Football Manager 2013 75% off (9.99) I love Football Manager. I was evangelical about the series for years. If you like soccer/football you should own it. If I didn't have it, I would buy it at this price.

Sleeping Dogs 75% off (6.24) A very good open world sandbox game based in Hong Kong. A lot of DLC, but it is 75% off too.

Rising Storm 50% off (9.99) I am not a fan of Tripwire shooters. But people like them, so if you want a WWII shooter based on the Pacific War, this may appeal to you.

Crysis 2 Maximum Edition 70% off (8.99) Over at Kotaku in the Moneysaver, Shane Roberts mentioned that this was bundled with other Crysis games on Saturday for 12.50... so this may not be the best price now.

Alan Wake 90% off (2.99) Honestly, that is a really good price. It was that in a bundle too of course, but that doesn't detract from the appeal of this price point.

Orcs Must Die 2 75% off (3.74) This is a tower defense/action blend, and it is supposedly really good. That is a good price as well.

The Secret World 50% off (14.99) I've heard there are much better MMOs out there. I remember the PC Gamer review said this was sort of disappointing.

System Shock 2 75% off (2.49) A scary game, even if it is older. I've heard it has held up really well.

Devil May Cry 50% off (24.99) I think you should wait for a lower price.

Mark of the Ninja 75% off (3.74) A stealth platformer, and a fine example of that combination as well. I recommend this.

Flash Deals

Round 1 1PM-9PM

Serious Sam 3 BFE Edition 90% off (3.99) A good old school FPS, but nothing spectacular. But that is a good price.

Amnesia The Dark Descent 80% off (3.99) Another very good horror game. I've seen a lot of people having the piss scared out of them playing this game.

Scribblenauts Unlimited 75% off (4.99) I bought this the other day for this price. Looks like it is going to be fun.

Assassin's Creed III 40% off (23.99) I've read that Amazon has this game at 20 often. I'd wait.
  

Round 2 9PM-5AM

Aliens Colonial Marines 75% off (12.49) As a symbol of both misleading trailers and bad preordering scams, this is definitely a game to avoid.

F1 2012 75% off (9.99) Heard it is a good simulation game from the same people who did Dirt and Grid.

And then repeats of the Dragon Age Origins and Mars War Logs sales from a few days back.

Round 3 5AM-1PM

Half Life 2 75% off (2.49) I think everyone owns Half Life 2 by now.

Music Creator 6 Touch 66% off (16.99) A Cakewalk program for making multi-track music.

Torchlight 2 75% off (4.99) I really like Torchlight 2, but it is also going to be a deal of the day, so you don't need to grab it at this moment. 

And then a repeat of  the Defiance sale from earlier in the week.
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My Steam Summer Sale Running Total: $85.78 - Euro Truck Simulator 2, Scribblenauts Unlimited and RPG Maker VX Ace and the addons, 13 Summer Sale card earned, 2 sold and a Football Manager Summer Sale background bought for 3 cents. 

Monday, July 15, 2013

Steam Summer Sale 2013 Day 5

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So we are nearing the halfway point of this sale and it has been a little slow for me... I've only bought 2 games and a program so far, so I'm feeling sort of disciplined at the moment. I may end up buying some DLC before 1PM tomorrow, but I am still uncommitted to that.

I am hoping some more of the things I would like to buy get a Daily or Flash sale (like maybe a 33% off sale for Rogue Legacy). That being said, there are a lot of quality games today in the Daily Deals.

Today's Summer Sales' theme is Reus.

Daily Deals

Reus 50% off (4.99) A game where you try to rehabilitate a planet with giants. Or that's what I got out of the Let's try videos I've seen of it. Looks like a fun little niche title.

Dawn of War II Retribution 75% off (7.49) A Warhammer RTS with a faction campaigns that intermingle, encouraging multiple playthroughs with different armies. It is also relatively well reviewed.

Dishonored 66% off (10.19) A very interesting IP, and one that I will likely be exploring after Christmas. I really like what I've seen of this game.

Wargame: Airland Battle 50% off (19.99) The sequel to Wargame: European Escalation, this is a real time tactical game which allows players to fight a conventional war against the Soviet Union in the mid-1970's in the European theater. The first game took place in Germany and this game takes the war to Scandinavia, with the addition of air units and a more dynamic campaign. I really want to buy this, but I think I will wait a bit.

Castle Crashers 75% off (3.74) A really fun retro hack and slash game with 4 player coop. I highly recommend it.

Terraria 75% off (2.49) A 2D sidescrolling game with elements similar to Minecraft (using that as a comparison only). I like that price, and I know a lot of people love this game. I liked it myself, but I didn't get as into it as others, so I can't really talk about it's longevity, but I have seen some of the things people have built in it and it does look cool.

Max Payne 3 75% off (9.99) A very good third person shooter. I think I've seen a better price from this on Amazon a few times though as part of a larger bundle.

Killing Floor 80% off (3.99) This was on sale for this price for a while right before the sale. I am not a huge fan of Tripwire's games, but I know a lot of people who love them, so you may enjoy this zombie shooting FPS yourself.

Dust an Elysian Tale 50% off (7.49) Watching the trailer, it reminds me very much of Odin Sphere, and that is not a bad thing at all. A side scrolling 2D Action RPG is almost always a good thing.

Sins of a Solar Empire Rebellion 75% off (9.99) A really good 4X RTS-type game, now with a greater number of factions than before. I can't complain about that price either.


Flash Deals

Round 1 1PM-9PM

Bioshock Infinite 50% off (29.99) This time around, it doesn't look like there is a better competing sale price from GMG.

Knights of the Old Republic II 66% off (3.39) I've seen this got 75% off in the past. On the plus side, recently there was a mod that reintegrated a lot of the material that was cut from the game for it to make it to release on time, so it is now a much fuller package than before thanks to the modding community.

Organ Trail 75% off (1.24) A zombie based parody of the Oregon Trail. It is a good price for that sort of thing.

Mirror's Edge 70% off (5.99) Another game that has been 5 dollars a lot of different sales. But it is a quality title.

Round 2 9PM-5AM

Crusader Kings 2 75% off (9.99) I love Crusader Kings 2. Love it. I am a little disappointed that there is no discount on any of the most recent DLC releases though, but for everything else, this is a really good price.

Unreal Tournament 2004 75% off (3.74) Unreal Tournament is an awesome game. I liked 2004 a little bit less, but it was still pretty fun.

Primal Carnage 66% off (5.09) Heard this one is a little underwhelming, but it is better than Dino D-Day. Then again, most things are.

FEAR 3 75% off (4.99)  I heard that this isn't as scary as the earlier entries, but it is a very decent shooter in and of itself.

Round 3 5AM-1PM

Don't Starve 40% off (8.99) I wrote about this on Day One. It looks good, but I am going to wait for another sale to buy it.

3DMark 66% off (8.49) It is benchmarking software, not a game.

Galactic Civilizations II 75% off (4.99) I don't like turn based strategy games. Nonetheless, when I played this I could tell it was a quality title.

Carrier Command Gaea Mission 75% off (8.24) This is not good. Don't buy it. Especially since Bohemia Interactive's other military games are on sale right now.



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My Steam Summer Sale Running Total: $85.78 - Euro Truck Simulator 2, Scribblenauts Unlimited and RPG Maker VX Ace and the addons, 12 Summer Sale card earned.

Sunday, July 14, 2013

Steam Summer Sale 2013 Day 4

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Onward to day 4.

Today's theme is Sunny Space from Kerbal Space Program

Daily Deals

Kerbal Space Program 40% off (13.79) This is another one of those games that is in beta. In this one, you have to build a functional space craft to send cute alien like creatures into space. It seems like a great concept, and it is definitely a game I am keeping my eye on.

The Sims 3 50% off (14.99) I think this is as low as it is going to go on Steam. It has been cheaper on Gamersgate in the past, but that was the Origin version. And it isn't really the base game that they are getting you with... there is over 200 dollars with of DLC for this title too.

Sanctum 2 50% off (7.49) I liked the first game, and the combination of tower defense and FPS elements is a good one. I think I will wait to see some more of the DLC before I buy it though since the season pass isn't on sale this time out.

Portal 2 75% off (4.99) It is a quality Valve game. I think that is all I have to say really.

Eador Master of the Broken World 40% off (11.99) I heard that this is really buggy. I don't know how stable it is these days, so keep that in mind. That being said, it is supposed to be a really hardcore turn-based strategy game, so even with the potential instability, it may still be up your alley.

Hitman Absolution 75% off (6.24) I liked the earlier Hitman games because they allowed a lot of situational creativity, something which this episode of the series has lost. It is a decent price though.

Fallout New Vegas 75% off (2.49) I really enjoy the Bethesda open world RPGs, and at 5 dollars for the Ultimate Edition of this game, I think you would likely have a lot of fun with this too.

Arma II 66% off (4.41) This is an amazing price for this game. I think the reason the price has come down so much is due to the fact that the DayZ standalone release is coming soon as well as the full sequel. This is a very realistic shooter in the same vein as the early Operation Flashpoint games, and it has a huge modding community. In related news, I have to mention that Bohemia Interactive, the company that is behind this game, was hacked recently and user data was compromised, so that is something which may negatively affect your decision to get this game.

Shogun 2 Total War 75% off (7.49) I think I liked the first game better, but this is still a quality tactical battle/turn based strategy game. I will recommend it, though I wonder if the price will come down further when the new Total War game comes out.

Remember Me 40% off (29.99) A game that had a lot of promise, but didn't really deliver. Looking at the scores, it also looks like the PC version was especially underwhelming. I'd wait.

Flash Deals

Round 1 1PM-9PM

NBA 2K13 75% off (7.49) I really enjoyed playing this game earlier this year. It had a few bugs, but it was a very solid experience. I would recommend this if you like basketball games.

Ace Combat Assault Horizon 70% off (8.99) I love the Ace Combat series so much, but I've heard that there were changes made to the core formula of the series and this entry doesn't play like the old ones. That along with the use of GFWL makes this a reluctant pass for me.

Doom 3 BFG Edition 75% off  (4.99) Apparently the original release of Doom 3 on PC is a lot better than this remastered version. I wouldn't recommend this one.

Impire 75% off (4.99) DO NOT BUY THIS. Bad game alert.

Round 2 9PM-5AM

Poker Night at the Inventory 2 50% off (2.49) The first one was ok, and I love the fact that they got Patrick Warburton to be Brock Samson for this game, so if you like the characters (even a non-Bruce Campbell Ash), you may enjoy playing this game.

Spec Ops The Line 75% off (7.49) A war story with a decent shooter mechanic. If you pick this up, you'd be doing it more for the story than anything. That being said, it has been cheaper than this in a bundle with Darkness II at both Amazon and Gamefly.

The Swapper 50% off (7.49) This is a sci-fi platform puzzle game with cloning. It looks pretty good truth be told.

Trackmania 2 Canyon 50% off (9.99) I liked Trackmania United, but I don't know how much better this iteration of the game is. And remember, there is still a free version of the first game on Steam called Trackmania Nations Forever.

Round 3 5AM-1PM

Mass Effect 2 70% off (5.99) I love Mass Effect 2. Love it. However, if you want to have the best experience with this game, you need at least some of the DLC and that is how you get screwed since you have to buy it from Bioware at full price (which costs 5 times more than the base game does).

PES 2013 66% off (13.59) OK, the weird thing with this one seems to be the phrase "partial controller support" which shouldn't even be used for a game that is a port of a console game. I don't know if I am being weird here, but shouldn't any game that comes from a console that is not a shooter have full controller support, or is that just me. I also don't know if PES is still having some licensing issues, meaning that there are fake team names in particular leagues because FIFA has them. 

Testament of Sherlock Holmes 75% off (9.99) It is a decent point and click adventure game, and seeing as that genre doesn't have as many recent entries as it used to, if that is your kind of game, you may really enjoy this.

Trine 2 Complete Story 80% off (3.99) It is the sequel to the successful platforming puzzle game Trine (a game which I started but never finished). I heard it is more of the same, but if you liked the first one, you probably already own the sequel.

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My Steam Summer Sale Running Total: $85.78 - Euro Truck Simulator 2, Scribblenauts Unlimited and RPG Maker VX Ace and the addons, 11 Summer Sale card earned.